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Global definitions for MonoTouch.
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Bindings to the Accelerate Framework.
System Accounts Framework.
Addressbook APIs.
User interface elements for accessing the AddressBook
Access to the iAd Advertisement Platform
Ad Support API
Access to the system Photos and Videos
Low-level audio toolkit stack, used to create custom audio playback and recording applications.
Access to the Audio Unit component framework.
AudioUnit bindings
High level audio playback and recording.
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Access to iCloud.
CoreAnimation Framework to animate your user interface.
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APIs to interact with Bluetooth devices.
Bindings to CoreData.
Binding to the C CocoaTouch APIs.
Binding to the 2D C Graphics API.
Accelerated image processing.
Classes for tracking and monitoring location, regions (including iBeacons), and geocoding
Low-level API for managing and playing audio and video in iOS
Access to the MIDI subsystem.
Receive hardware motions events.
Core Services bindings.
Provides access to the telephone stack on the device.
Low-level interface for text layout and rendering.
CoreVideo bindings
Simplified creation of user interfaces.General purpose utility functions that are used by MonoTouch.Dialog UIs, but can also be used by other applications.
Access to the system calendar
Calendar user interface elements.
Support for communicating with external accessories connected to an iOS device.
Binding to the Foundation Framework.
Supports external game controllers.
Framework to provide easy communications between iPhone/iPod Touch devices.
GLKit, a framework to simplify configuring and using OpenGL.
Records and tracks health-related information.
Home automation framework.
Access to the iAd Advertisement Platform
Bindings to the ImageIO library.
Evaluates JavaScript code, parses JSON, and allows manipulation of the JS environment.
Supports authentication from users for specific policies.
Embeddable Maps for your application.
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High-level audio and video Media Player.
Bindings to iOS's MediaToolbox framework.
Provides an in-application Email composing UI.
GPU-accelerated 3D rendering and data-parallel computation.
MobileCoreServices.
MonoTouch.MultipeerConnectivity
Provides local (WiFi / Bluetooth) peer-to-peer messaging and data connections.
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Newsstand bindings to deliver periodicals
Support for widgets in the Today view.
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The Runtime to support binding Objective-C to Mono.
Bindings to the high-level OpenGL ES APIs.
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Access to the user's Passes.
Allows apps to manipulate photo and video assets managed by the Photos App, including iCloud photos.
The interface for extensions of the Photos app.
Provides energy-efficient registration for VoIP notifications.
Previewing of foreign documents hosted within your application.
Provides write-access to the Safari Reading List.
3D Graphics Based On Scene-Graphs.
Access to the key chain.
iOS Social APIs.
Access to Sprite Kit, a library for animation and physics.
Framework to support in-app content purchases.
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Support Network Reachability.
Add easy access to posting messages to Twitter to your application.
User Interface APIs for Xamarin.iOS.
Low-level video toolkit stack, includes access to hardware video encoding and decoding.
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OpenGL and OpenTK bindings for iOS.
Bindings for the OpenAL audio systemBindings to the OpenAL audio stack.
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iPhone specific support for OpenTK.
Minimal System.ComponentModel to support MonoTouch classes.
Minimal System.Drawing subset.
Framework for programming the Apple Watch.