The members of UIKit.UIPushBehavior are listed below.
See Also: Inherited members from UIKit.UIDynamicBehavior
Default constructor, initializes a new instance of this class. | ||
Documentation for this section has not yet been entered. | ||
Documentation for this section has not yet been entered. |
Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
Active | bool. Whether the UIPushBehavior is active. | |
Angle | nfloat. The angle, in radians, of the force vector for this UIPushBehavior. | |
[read-only] override | ClassHandle | IntPtr. The handle for this class. |
[read-only] | Items | IUIDynamicItem[]. The dynamic items associated with this UIPushBehavior. Read-only. |
Magnitude | nfloat. The magnitude of the force vector for this UIPushBehavior. | |
[read-only] | Mode | UIPushBehaviorMode. The force mode for this UIPushBehavior. Read-only. |
PushDirection | CoreGraphics.CGVector. The direction of the force vector for this UIPushBehavior, expressed as x and y components and using UIKit geometry. |
AddItem(IUIDynamicItem)Adds the specified dynamic item to this UIPushBehavior's Items. | ||
GetTargetOffsetFromCenter(IUIDynamicItem)The offset from the center of the dynamic item at which the force vector is applied. | ||
RemoveItem(IUIDynamicItem)Removes the specified dynamic item from this UIPushBehavior's Items. | ||
SetAngleAndMagnitude(nfloat, nfloat)Specifies the angle, in radians, and magnitude of the force vector for this UIPushBehavior. | ||
SetTargetOffset(UIOffset, IUIDynamicItem)Specifies an offset from the center of the dynamic item at which to apply the force vector. |