SpriteKit
SKUniform
SpriteKit.SKUniform Class
Holds shareable uniform data for SKShader objects.
See Also:
SKUniform Members
Syntax
[Foundation.Register("SKUniform", true)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_8_0)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.Mac_10_0 | ObjCRuntime.Platform.Mac_10_1 | ObjCRuntime.Platform.Mac_10_2 | ObjCRuntime.Platform.Mac_10_3 | ObjCRuntime.Platform.Mac_10_4 | ObjCRuntime.Platform.Mac_10_5 | ObjCRuntime.Platform.Mac_10_6 | ObjCRuntime.Platform.Mac_10_7 | ObjCRuntime.Platform.Mac_10_8 | ObjCRuntime.Platform.Mac_10_9 | ObjCRuntime.Platform.Mac_10_10 | ObjCRuntime.Platform.Mac_Version | ObjCRuntime.Platform.Mac_Arch64 | ObjCRuntime.Platform.Mac_Arch)]
public class
SKUniform
:
Foundation.NSObject
,
Foundation.INSCoding
,
Foundation.INSCopying
,
IDisposable
Remarks
Documentation for this section has not yet been entered.
Related content
Requirements
Namespace:
SpriteKit
Assembly:
Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions:
0.0.0.0