MonoTouch.SpriteKit
SKPhysicsContact
MonoTouch.SpriteKit.SKPhysicsContact Class
Encapsulates the data of a collision between two
MonoTouch.SpriteKit.SKPhysicsBody
s.
See Also:
SKPhysicsContact Members
Syntax
[MonoTouch.Foundation.Register("SKPhysicsContact", true)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_7_0)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.Mac_10_0 | MonoTouch.ObjCRuntime.Platform.Mac_10_1 | MonoTouch.ObjCRuntime.Platform.Mac_10_2 | MonoTouch.ObjCRuntime.Platform.Mac_10_3 | MonoTouch.ObjCRuntime.Platform.Mac_10_4 | MonoTouch.ObjCRuntime.Platform.Mac_10_5 | MonoTouch.ObjCRuntime.Platform.Mac_10_6 | MonoTouch.ObjCRuntime.Platform.Mac_10_7 | MonoTouch.ObjCRuntime.Platform.Mac_10_8 | MonoTouch.ObjCRuntime.Platform.Mac_10_9 | MonoTouch.ObjCRuntime.Platform.Mac_10_10 | MonoTouch.ObjCRuntime.Platform.Mac_Version | MonoTouch.ObjCRuntime.Platform.Mac_Arch64 | MonoTouch.ObjCRuntime.Platform.Mac_Arch)]
public class
SKPhysicsContact
:
MonoTouch.Foundation.NSObject
See Also
PhysicsContactDelegate
Remarks
Documentation for this section has not yet been entered.
Related content
Requirements
Namespace:
MonoTouch.SpriteKit
Assembly:
monotouch (in monotouch.dll)
Assembly Versions:
0.0.0.0