MonoMac.OpenGL
Vector3d
MonoMac.OpenGL.Vector3d Structure
Represents a 3D vector using three double-precision floating-point numbers.
See Also:
Vector3d Members
Syntax
public struct
Vector3d
:
IEquatable<Vector3d>
Remarks
Documentation for this section has not yet been entered.
Requirements
Namespace:
MonoMac.OpenGL
Assembly:
XamMac (in XamMac.dll)
Assembly Versions:
0.0.0.0