MonoMac.OpenGL
Vector2
MonoMac.OpenGL.Vector2 Structure
Represents a 2D vector using two single-precision floating-point numbers.
See Also:
Vector2 Members
Syntax
public struct
Vector2
:
IEquatable<Vector2>
Remarks
The Vector2 structure is suitable for interoperation with unmanaged code requiring two consecutive floats.
Requirements
Namespace:
MonoMac.OpenGL
Assembly:
XamMac (in XamMac.dll)
Assembly Versions:
0.0.0.0