The members of System.Random are listed below.
See Also: Inherited members from System.Object
Random() | Constructs a new instance of the Random class using Environment.TickCount as the seed value. | |
| Constructs a new instance of the Random class using the specified seed value. |
Next()Returns a psuedo-random number between 0 and int.MaxValue. | ||
Next(int)Returns a psuedo-random positive number less than the specified maximum. | ||
Next(int, int)Returns a psuedo-random number within a specified range. | ||
NextBytes(byte[])Populates the elements of a specified array of bytes with random numbers. | ||
NextDouble()Returns a random number between 0.0 and 1.0. | ||