System.IO.Pipes.AnonymousPipeClientStream Class

Exposes the client side of an anonymous pipe stream, which supports both synchronous and asynchronous read and write operations.

See Also: AnonymousPipeClientStream Members

Syntax

[System.MonoTODO("Anonymous pipes are not working even on win32, due to some access authorization issue")]
public sealed class AnonymousPipeClientStream : PipeStream

Remarks

Anonymous pipes help provide safe and secure interprocess communication between child and parent processes. The System.IO.Pipes.AnonymousPipeClientStream class enables a child process to connect to and exchange information with a parent process.

Anonymous pipes are unnamed, one-way pipes that typically transfer data between parent and child processes. Anonymous pipes are always local; they cannot be used over a network. A System.IO.Pipes.PipeDirection value of PipeDirection.InOut is not supported because anonymous pipes are defined to be one-way.

Anonymous pipes do not support PipeTransmissionMode.Message read modes.

The client side of an anonymous pipe must be created from a pipe handle provided by the server side by calling the AnonymousPipeServerStream.GetClientHandleAsString method. The string is then passed as a parameter when creating the client process. From the client process, it is passed to the System.IO.Pipes.AnonymousPipeClientStream constructor as the pipeHandleAsString parameter.

Note:

For winxppro and win2kserver, a maximum of 10 pipes can simultaneously connect over the network.

Requirements

Namespace: System.IO.Pipes
Assembly: System.Core (in System.Core.dll)
Assembly Versions: 4.0.0.0