Gdk.Display Class
Controls the keyboard/mouse pointer grabs and a set of GdkScreens.

See Also: Display Members


public class Display : GLib.Object


Gdk.Display objects purpose are two fold:

Gdk.Display objects are the GDK representation of the X Display which can be described as a workstation consisting of a keyboard a pointing device (such as a mouse) and one or more screens. It is used to open and keep track of various Gdk.Screen objects currently instanciated by the application. It is also used to grab and release the keyboard and the mouse pointer.


Namespace: Gdk
Assembly: gdk-sharp (in gdk-sharp.dll)
Assembly Versions: