CocosSharp.CCTMXLayer Class
represents the TMX layer.

See Also: CCTMXLayer Members


public class CCTMXLayer : CCSpriteBatchNode


It is a subclass of CocosSharp.CCSpriteBatchNode. By default the tiles are rendered using a CocosSharp.CCTextureAtlas. If you modify a tile on runtime, then, that tile will become a CocosSharp.CCSprite, otherwise no CocosSharp.CCSprite objects are created. The benefits of using CocosSharp.CCSprite objects as tiles are:


Namespace: CocosSharp
Assembly: CocosSharp (in CocosSharp.dll)