CocosSharp.CCAtlasNode Class
is a subclass of that implements the RGBAProtocol and TextureProtocol protocol.

See Also: CCAtlasNode Members


public class CCAtlasNode : CCNode, ICCTexture


It knows how to render a CocosSharp.CCTextureAtlas object. If you are going to render a CocosSharp.CCTextureAtlas consider subclassing CocosSharp.CCAtlasNode (or a subclass of CocosSharp.CCAtlasNode)

CocosSharp.CCTextureAtlas CocosSharp.CCTextureAtlas CocosSharp.CCAtlasNode CocosSharp.CCAtlasNode

All features from CocosSharp.CCNode are valid, plus the following features:


Namespace: CocosSharp
Assembly: CocosSharp (in CocosSharp.dll)