Allows the selection of the required filter level.
public enum FilterLevel
|Nearest||Nearest neighbor implementation. Fastest and lowest quality.|
|Tiles||Accurate simulation of the PostScript image operator without any interpolation. Each pixed is rendered as a small parallelogra, of solid color, with its edges implemented with antialiasing. It looks like Nearest on enlargement and Bilinear on reduction.|
|Bilinear||Bilinear interpolation. On enlargement its equivalent to point-sampling the ideal bilinear-interpolated image. On reduction, its equivalent to laying down samll tiles and integrating over the coverage area.|
|Hyper||Slowest and highest quality reconstruction, derived from the hyperbolic filters in Wolberg's "Digital Image Warping". Hyperbolic-filter sampling the ideal hyperbolic-filter interpolated image (its designed to be idempotent for 1:1 pixel mapping).|
Assembly: art-sharp (in art-sharp.dll)
Assembly Versions: 188.8.131.52