Searches for and returns a match to join, and passes the match (which is null if an error occurs) and an error object (whic is null if there is no error) to onCompletion.
Syntax
[MonoTouch.Foundation.Export("findMatchForRequest:withCompletionHandler:")]
public static
void FindMatch (
GKMatchRequest request, [MonoTouch.ObjCRuntime.BlockProxy(typeof(MonoTouch.ObjCRuntime.Trampolines/NIDGKTurnBasedMatchRequest))]
GKTurnBasedMatchRequest onCompletion)
Parameters
- request
- Documentation for this section has not yet been entered.
- onCompletion
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: MonoTouch.GameKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0