UIKit.UIView.AnimateKeyframes Method
Creates an animation action object that is to be used to set up keyframe-based animations for the current view.

Syntax

[Foundation.Export("animateKeyframesWithDuration:delay:options:animations:completion:")]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_7_0)]
public static void AnimateKeyframes (double duration, double delay, UIViewKeyframeAnimationOptions options, [ObjCRuntime.BlockProxy(typeof(ObjCRuntime.Trampolines/NIDAction))] Action animations, [ObjCRuntime.BlockProxy(typeof(ObjCRuntime.Trampolines/NIDUICompletionHandler))] UICompletionHandler completion)

Parameters

duration
Duration in seconds for the animation.
delay
Duration in seconds before starting the animation.
options
Designates a mask of options that indicates how the developer wants to perform the animations.
animations
An action object that contains the changes to be committed to the views.
completion
An action object that is to be executed when the animation sequence ends.

Remarks

Creates an animation action that is to be used to set up a keyframe-based animation.

Requirements

Namespace: UIKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0